![]() ![]() ![]() Then, from the animation window, add an animation event. With the event selected, choose TriggerAnimationEvent as the function from the inspector. In your script graph, add an Animation Event unit (under Events > Animation). The difference is that the first type listens to all animation events on the object and return the string parameter. The second type's trigger is the string parameter that is equal to the specified name input. Use Unity Events to trigger events that have been setup from the inspector. These are commonly found in GUI components like buttons, but they can also be created in your custom scripts.Ĭonfigure them by selecting an object with a machine and select the Trigger Unity Event method. In the string field, type the event name to listen to in the graph and in the graph, add a UnityEvent unit with a matching name.Īdditional arguments are not supported on Unity events. Visual scripting provides a simple API to trigger custom events from C# script. Usings APIĪdd the following usings to your C# script to access the API. using Ludiq Ī single method call is needed to trigger a custom event. CustomEvent.Trigger(targetGameObject, argument1, argument2. )Ĭan be triggered with this line of code. Disciplinary Action Criteria (DAC) ViolationsĪfter successfully obtaining a CIP Level 1 Certification, the basic inspector has “entry-level” knowledge of all referenced competencies. ![]()
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